Changing object type
dnd
Convert an n-dimensional sqw object into the equivalently dimensioned object out of d0d, d1d, d2d, d3d, d4d d0d object (i.e. throw away the pixel information)
wout_dnd=dnd(win_sqw)
d0d
Convert an 0-dimensional sqw object into a d0d object (i.e. throw away the pixel information)
wout_d0d=d0d(win_sqw)
d1d
Convert an 1-dimensional sqw object into a d1d object (i.e. throw away the pixel information)
wout_d1d=d1d(win_sqw)
d2d
Convert an 2-dimensional sqw object into a d2d object (i.e. throw away the pixel information)
wout_d2d=d2d(win_sqw)
d3d
Convert an 3-dimensional sqw object into a d3d object (i.e. throw away the pixel information)
wout_d3d=d3d(win_sqw)
d4d
Convert an 4-dimensional sqw object into a d4d object (i.e. throw away the pixel information)
wout_d4d=d4d(win_sqw)
sqw
Convert a dnd object into an n-dimensional sqw object
wout_sqw=sqw(win_dnd)
IX_dataset_1d
Convert an 1-dimensional sqw/dnd object into the generic Herbert IX_dataset_1d object
wout_IX=IX_dataset_1d(win_sqw)
IX_dataset_2d
Convert an 2-dimensional sqw/dnd object into the generic Herbert IX_dataset_2d object
wout_IX=IX_dataset_2d(win_sqw)
IX_dataset_3d
Convert an 3-dimensional sqw/dnd object into the generic Herbert IX_dataset_3d object
wout_IX=IX_dataset_3d(win_sqw)